COMP 356
Spring 2014
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01
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This course covers fundamental algorithms in two- and three-dimensional graphics. The theory and application of the algorithms will be studied, and implementation of the algorithms or applications of them will be an integral part of the course. According to the tastes of the instructor, additional topics such as elementary animation or more advanced techniques may be covered. |
Credit: 1 |
Gen Ed Area Dept:
NSM MATH |
Course Format: Lecture | Grading Mode: Graded |
Level: UGRD |
Prerequisites: COMP212 |
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Fulfills a Requirement for: (COMP)(MATH)(NS&B) |
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Past Enrollment Probability: Not Available |
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