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CS92PROD
Computational Media: Videogame Development

IDEA 350
Spring 2022
Section: 01  
Crosslisting: FILM 250, COMP 350, CIS 350
Course Cluster and Certificates: Integrated Design, Engineering & Applied Science Minor

This course examines the interplay of art and science in the development of contemporary video games using "game tool" applications to achieve a variety of purposes. It combines a detailed understanding of computational media, including legal and commercial aspects, with hands-on experience in the creative process. There will be discussions with invited industry leaders in various subject areas. Students will have the opportunity to work as part of development teams and create working prototypes to understand the challenges and rewards of producing video games in a professional context. All students are expected to participate in an intensive Unity Hackathon session that runs the third weekend of each Spring term starting Friday at 1800 and ending Sunday at 1800.
Credit: 2 Gen Ed Area Dept: NSM IDEA
Course Format: Lecture / DiscussionGrading Mode: Graded
Level: UGRD Prerequisites: None
Fulfills a Requirement for: (COMP)(EDST)(FILM-MN)(FILM)(IDEA-MN)(IDEA)(IDEA-COMP)(NS&B)(STS)
Past Enrollment Probability: Not Available

Last Updated on DEC-21-2024
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