Interactive Sculpture and Installation|
Since the 1960s, the meaning of art objects has been considered to be contingent upon the experience of the viewer. With the advent of digital technology, it is not only possible to create artworks that seem to vary with the viewers perceptions, but also artworks that can change themselves formally and physically based on a viewer's actions or the environment. Contemporary artists now have the opportunity to make works that are in constant dialog with viewers and their surroundings. In this course students will create a series of interactive projects, starting by connecting simple sensors and actuators to multimedia programs and proceeding to fully realized interactive sculptures and installations. Students will work with various types of sensors (tracking motion with video cameras, sensing movement and touch, sensing environmental conditions, etc.). They will also work with a range of actuator technologies (standard DC motors, servo motors, solenoids, etc.). Our engagement with these technologies will be supported and contextualized by looking at the work of prominent interactive artists and by a series of theoretical readings drawn from fine art, new media, philosophy, and other disciplines.
||Gen Ed Area Dept:
|Course Format: Studio||Grading Mode: Graded|
||Fulfills a Major Requirement for: None
||Past Enrollment Probability: Not Available
|SECTION 01 In-person only|
|Major Readings: Wesleyan RJ Julia Bookstore
Tom Igoe and Dan O'Sullivan, PHYSICAL COMPUTING, 2004
Neil Spiller, ed., CYBER READER, 2002
|Examination and Assignments: |
Three individual student projects: one involving sensing, one involving actuating, and one exploring "non-digital" concepts of interactivity. One final group project (installation, sculpture or performance) - groups of two to four students. Each student will make one presentation of a technical nature to the class (i.e. a sensor type, a software solution, etc.) and one presentation of a theoretical text not covered, or of the work of an artist.
|Additional Requirements and/or Comments: |
Course fee $75. The course is appropriate for students who have taken ARST480, as well as students who have taken Dance and Technology (DANC380) or Computers in Music (MUSC222). Advanced sculpture students, as well as computer science students are also encouraged to apply. Advanced knowledge of computer arts applications is expected. Instructor permission will be upon portfolio review.
|Instructor(s): Slepian,John Robert Times: ..T.R.. 01:10PM-03:40PM; Location: AWKS112; |
|Permission of Instructor Required|
Enrollment capacity: 12
|Permission of instructor approval will be granted by the instructor during pre-registration through the Electronic Portfolio. Click "Add to My Courses" and "To request a POI electronically, click here" to submit your request.|
|Drop/Add Enrollment Requests|
|Total Submitted Requests: 1||1st Ranked: 0||2nd Ranked: 0||3rd Ranked: 0||4th Ranked: 0||Unranked: 1|