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Computer Graphics
COMP 356
Spring 2008
Section: 01  

This course covers fundamental algorithms in two- and three-dimensional graphics. The theory and application of the algorithms will be studied, and implementation of the algorithms or applications of them will be an integral part of the course. According to the tastes of the instructor, additional topics such as elementary animation or more advanced techniques may be covered.

Essential Capabilities: None
Credit: 1 Gen Ed Area Dept: NSM MATH
Course Format: LectureGrading Mode: Graded
Level: UGRD Prerequisites: COMP212
Fulfills a Major Requirement for: (COMP)(MATH)(NS&B)
Past Enrollment Probability: Not Available

Last Updated on MAR-29-2023
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