Spring 2008 not offered
This seminar/studio course provides theoretical support for an engagement between the body and technology specifically in terms of arts practice. We will view the body as material and as a construction with changing meanings. By considering a collection of historical and contemporary writings on intersections between the body and technologies along side examples of contemporary arts practices, we will build a platform for new scholarly and creative activity. To supplement reading, writing, and discussion, students will gain basic skills in Isadora© interactive software to investigate the course material in praxis. This course is applicable to choreographers, dance and art theorists, and scholars in other fields who are seeking to think about the body and technology in new ways.
||Gen Ed Area Dept:
|Course Format: Seminar||Grading Mode: Graded|
||Fulfills a Major Requirement for: None
¿ Course Reader will be made available including, not limited to:
Haraway, Donna (1991) ¿A Cyborg Manifesto,¿ in Simians, Cyborgs and Women. New York: Routledge.
Heidegger, Martin (1977) ¿The Question Concerning Technology¿ Basic Writings. Ed. David Krell. San Francisco, CA: HarperCollins.
¿ EXTENSIONS Online Journal for Embodied Technology V.1, www.wac.ucla.edu/extensionsjournal
¿ Hayles, K. How we Became Post Human: Virtual Bodies in Cybernetics, Literature, and Informatics. Chicago: University of Chicago Press, 1999.
¿ Mitoma, J. Envisioning Dance on Film and Video.
¿ Sobchack, V. Carnal Thoughts: Embodiment and Moving Image Culture. Los Angeles: University of California Press, 2004.
|Additional Requirements and/or Comments: |
We will read and analyze key historical and contemporary writing on the intersection of the body and technology. We will also view and discuss the work of artists working with these ideas. Students will be expected to carefully analyze all assigned readings and come to class prepared for in-depth discussion of the author¿s project and the content of the piece. A different student each week will be responsible for responding to the reading and offering context for the class. Using Isadora© interactive software, the class will collaborate on an interactive creative performance piece that incorporates the issues under consideration. Final student projects will integrate written and creative practice and will consist of a performative paper given in class and final paper to be turned in.
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