Animation in the Digital Age will serve as an introduction to the art of animation, including a brief history of its development and the technology that has brought it into the 21st century. The class will begin with a foundation of classical animation, and then apply these essential principles and techniques to the 3D world. Students will learn to use Maya to create basic models and scenes and gain an understanding of how Maya is used in film production. the course will also touch briefly on the various career paths available to computer graphic artists. The final project will be a short animation created in Maya that demonstrates an understanding of dimensional space and communicates a story.
Designing, Creating, and Realizing
This course is designed to teach students to design, create, and complete the animation film through a series of projects within a historical and theoretical context.
||Gen Ed Area Dept:
|Course Format: Studio||Grading Mode: Graded|
||Fulfills a Major Requirement for: None
||Past Enrollment Probability: Not Available
|Major Readings: Wesleyan RJ Julia Bookstore
|Examinations and Assignments: |
Grading is based on a series of exercises leading up to a final project; and a final project.
|Additional Requirements and/or Comments: |
Preference is given to Film majors.
Time demands are high and irregularly distributed.
Course fee: $60.00.
Class lists are determined by the Chair of the Department. Students will be notified of acceptance to the course during the pre-registration period.
|Instructor(s): Kushner,Matt M. Times: .M..... 01:10PM-04:30PM; Location: CFS128; |
|Permission of Instructor Required|
Enrollment capacity: 8
|Permission of instructor approval will be granted by the instructor during pre-registration through the Electronic Portfolio. Click "Add to My Courses" and "To request a POI electronically, click here" to submit your request.|
|Drop/Add Enrollment Requests|
|Total Submitted Requests: 0||1st Ranked: 0||2nd Ranked: 0||3rd Ranked: 0||4th Ranked: 0||Unranked: 0|