Animation in the Digital Age
FILM 453
Fall 2012 not offered
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This course begins with an overview of the history of visual effects. It continues with discussions of vfx within the fields of animation, broadcast, and postproduction. This class seeks to develop technical and conceptual abilities needed in a postproduction environment. Professional work habits, techniques, and results are stressed. Students will explore the following areas of visual effect production: previsualization strategies, 3D modeling and texturing, 3D animation and effects, matchmoving and 3D camera principles, rendering and lighting, and compositing basics. |
Credit: 1 |
Gen Ed Area Dept:
HA FILM |
Course Format: Studio | Grading Mode: Graded |
Level: UGRD |
Prerequisites: None |
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Fulfills a Major Requirement for: None |
Major Readings:
Reading Packet. Other suggested readings: THE ILLUSION OF LIFE: DISNEY ANIMATION by Ollie Johnston (Author), Frank Thomas (Author) Hardcover: 576 pages Publisher: Disney Editions;
THE ANIMATOR'S SURVIVAL KIT by Richard Williams (Author) Paperback: 352 pages Publisher: Faber & Faber;
EXPLORING 3D ANIMATION WITH MAYA 7 by Patricia Beckmann (Author) Paperback: 306 pages Publisher: Delmar Cengage Learning;
DIGITAL CHARACTER ANIMATION 2, Volume I: Essential Techniques by George Maestri (Author) Paperback: 296 pages Publisher: New Riders Press
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Additional Requirements and/or Comments: Preference is given to Film majors. Time demands are high and irregularly distributed.
Please note that Professor Scott Higgins will be handling POI requests during preregistration, but is not the instructor for this course. |
Drop/Add Enrollment Requests | | | | | |
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