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Computational Media: Videogame Development

IDEA 350
Spring 2024
Section: 01  
Crosslisting: FILM 250, COMP 350, CIS 350
Course Cluster and Certificates: Integrated Design, Engineering & Applied Science Minor

This course examines the interplay of art and science in the development of contemporary videogames using the Unity development platform and commercial artistic game tools. Students develop a comprehensive understanding of computational media, including legal and commercial aspects, combined with hands-on experience in a creative process that integrates design, art, and coding. There will be discussions with invited industry leaders in various subject areas. Students will have the opportunity to work as part of development teams and create working prototypes to better understand the challenges and rewards of producing graphic interactive software within a professional context.
Credit: 2 Gen Ed Area Dept: NSM IDEA
Course Format: Lecture / DiscussionGrading Mode: Graded
Level: UGRD Prerequisites: None
Fulfills a Major Requirement for: (COMP)(EDST)(FILM-MN)(FILM)(IDEA-MN)(IDEA)(IDEA-COMP)(NS&B)(STS)
Past Enrollment Probability: Not Available

Last Updated on JUN-18-2024
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